Tuesday, November 2, 2010

FINAL PRESENTATION decisions decisions !!!

So we were given a choice to which of the two projects we wished to use in the making of our final project, It seemed natural initially that i would choose aural terrains. This was a strength for me considering i have experience within the music industry but i chose to instead present the cinematic flaneur, This was a choice i made because i felt more personal growth in the Cinematric Flaneur core area when compared to the Aural Terrains

In the Aural terrains i found that the perspectives where interesting but they were also not very stretching in comparison to the previous stuff i had been forced to work within the area of sound .

On the other hand i felt like i accomplished alot of feat that i was never encountered with previously by taking on cinematic flaneur, I worked endlessly to make solutions to complete different parts of the CAD/Solidworks Design, Afterwhich i was working in the 3d Lab for a week straight learning the finer points of welding and then had to try and make a film from that.

This was an interesting but tiring experience which had stretched me to a limit i hadnt previously done hence why i chose to use it :)

FINAL PRESENTATION

So in my final presaentation i chose to use my cinematic flaneur as my piece to present and from that i also decided that i would change elements of my initial film to try and better the interpretation of its different elements.

In my initial soundtrack for my video i used tracks that included lyrical content and different beat structures that were moulded together using some clever mixing tactics. There was a number of different lyrical elements that referred to word such as "SPIN" FLIP and "REVERSE" that were over shadowed by the beat mixing hence why there was an irrelevant feel to it, On the other hand i feel that the beat in which is applied in this particular video tells two tales of the city.

It has a piano riff which is part of an loop, This loop is continual, this loop gives an idea of class mmixed with slum (due to the effect) ZThen within the same loop is a drum pattern that is stern and grinding(if your understanding the concept.)That indicates the two sides of the city, There is the upper class more classy aristocratic side that exists, But ib its existence it is evident that it is over shadowed my the working class who over run its overall image.

The Visual Runs down the idea that i am the portrayer of the original design of the rubiks as made by our group.Four faces... Each face represented a different location of the city in which we acquired our video footage. From that footage we ae able to understand that at each of the different locations there is the same thing in hindsight, But for each of the four squares resembling the individual color there is the idea that through our invention and the movements which it mkes the same space can be seen in a large variety of different aspects. I struggled to use the video program correctly in a fashion that would allow someone to see the transition taking place but i did as best i could to show the change through color transition.

Overall i am hopeful of the different things i have achieved in the making of this video, The overall cdoncept was cool and with a furthered study into the different elements involved in the video editing side i would be interested in the prospects of this concept